The LAST KNIGHTS are here! Playtest time: 3-6 minutes (Playtested with 7 testers on 4 different devices)

Early week three prototype. Focus is on: GAME FEEL. Current features:

-Menu screen, intro, and tutorial to teach players core gameplay, contributing to game feel while explaining game mechanics.

-Core gameplay: Movement, charging, jumping

-2-minute level design: The initial "Phase One" before meeting the Brother focuses on teaching the player charging, jumping, and moving, and preparation for Phase Two

-New mechanic: The game introduces three new sub-mechanics which include the Brother, Slashing the sword and Blocking arrows.

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